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Advanced [show]


Gomory Colby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He keeps his long golden hair kept up in a rat tail. He has gleaming, smiling hazel eyes.

Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gomory was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: Human compassion; and further expansion of business

Ideals: Justice. Flaws: Racist. Bonds: Has a crush, Job, Adventurer. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Gomory Colby, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)15 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Gunter Carlyle, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time. He has a brown handlebar mustache and slicked back brown hair. His half smiles and green eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A powerful brothel owner made him what he is. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gunter took refuge in the old dungeon and found the beat up kukri and armor he uses now. He's since become an addict/alcoholic.

Motivation: He feels that his past leaves him morally obligated to help; and wants to have a good time and be beloved

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Mentor, Nature. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Gunter Carlyle, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


William Windsor, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His auburn hair is heavily combed to the right. His amber unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great joy in being the best Ruler in town.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and to be a fletcher again

Flaws: Ugly, Disease. Bonds: Job, In love, Adventurer. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

William Windsor, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 10 (+0)12 (+1) 8 (-1)9 (-1)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 50 pp. Coral (80 gp). 1 Minor magic item.


Social Check DCs


Adelard Bristol, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his trident. His brown hair is lengthy. He has a dull look in his green eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The war was a terrible time for him, and Adelard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 3 years old his parents immigrated from the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the east, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he loathes his own lifestyle

Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Immigrant. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Adelard Bristol, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 40000 sp.


Social Check DCs


Trym Pickering, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. His white hair, when down, is lengthy. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.

History: The child of western immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Immigrant, Adventurer. Occupation: Bookbinder

Voice: Switch between two voices

Attributes [hide]

Trym Pickering, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 6
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 10 (+0)5 (-3) 15 (+2)14 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -2 / 1d8-4, Grapple +2

Possessions: 100 pp. 1 Magnifying glass.


Social Check DCs

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