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NPC Generator

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Advanced [show]


Gunter Bradford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair, when down, is lengthy. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Optimist. Flaws: Ugly, Insomniac, Insane. Bonds: Poor. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Gunter Bradford, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 900 sp. Iolite (50 gp). Bloodstone (50 gp).


Social Check DCs


Wymar Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears violet painted combat armor at almost all times. He is bristling with hidden weapons, mostly sickles and glaives. His small hat is riddled with cuts and holes. He wears an eyepatch.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Flaws: Ugly. Bonds: Criminal record, Has a crush, Adventurer. Occupation: Apothecary

Voice: Smooth and feminine

Attributes [hide]

Wymar Cotton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Silk rope.


Social Check DCs


Bernard Walpole, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his longbow. He sports a flattop hair cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in the south. A few years later when the north was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Flaws: Addict. Bonds: Attractive, Family, Immigrant. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Bernard Walpole, Male Human Fighter 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 9 (-1)17 (+3) 7 (-2)9 (-1)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Druidic
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2

Possessions: 20000 cp. Tiger eye turquoise (5 gp). Moonstone (60 gp). White pearl (50 gp).


Social Check DCs


Arnold Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. He has golden hair. His eyes, though not visible through his cowl, are green.

Personality: Calm and collected, he is a well trained Miller. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Adventurer, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Arnold took refuge in the large cave and found the beat up shield and armor he uses now. He now owns his own business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Forgetful. Bonds: Attractive, Job, Poor, Nature. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Arnold Dalton, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)9 (-1) 14 (+2)8 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Anthony Clinton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears grey trousers with blue and yellow striped suspenders. He wears various colorful collared shirts. His auburn hair is knotted and matted. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born on a small isolated farm. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.

Motivation: To reunite with his absent father; and regain custody of his son

Flaws: Ugly, Shy. Bonds: Enemies, Nature, Family. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Anthony Clinton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)8 (-1) 11 (+0)14 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Black star sapphire (500 gp). Obsidian (10 gp). 1 Masterwork Common Melee.


Social Check DCs

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