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NPC Generator

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Advanced [show]


Theobald Watson, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and wears a custom-built plate barding that's adorned with red lining and desert motifs. He has a red handlebar mustache and slicked back red hair. His hazel eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Theobald lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end his boredom; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Insomniac, Mundane. Bonds: Military, Family. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Theobald Watson, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)9 (-1) 12 (+1)9 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Bertram Clare, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. His black hair is smooth and relatively long. His eyes are likewise amber.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He feeds upon the attention of others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is content; and he uses money and sex appeal to get what he needs

Flaws: Secretive, Mundane. Bonds: Attractive, Rich. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Clare, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Masterwork Light steel shield. 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Alexandre Home, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a yellow deerstalker hat and yellow clothes. His silver hair has been sun bleached extensively. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Alexandre would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Alexandre was born the youngest of three triplets. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has been saving his money to try and buy his brother's freedom.

Motivation: To end his boredom; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Military, Family, Enemies. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Alexandre Home, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)8 (-1) 16 (+3)15 (+2)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hunter Barton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His auburn hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Hunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Ugly, Antagonistic, Hedonist. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hunter Barton, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Anthony York, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers violet and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. He sports a long blonde beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: Money/treasure; and he feels threatened by others

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Nature, Rich. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Anthony York, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)15 (+2) 10 (+0)16 (+3)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 2 Smokesticks.


Social Check DCs

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