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Advanced [show]


Diggory Middleton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His job bores him to no end. He has decided to make it more interesting.

History: Sold as a small child to a wizard, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Diggory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Diggory decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now travels the world, in search of power and loot.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Optimist. Bonds: Rich, Adventurer, Criminal record, Mentor. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Diggory Middleton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)16 (+3) 14 (+2)9 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Rolf Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white tunic with red highlights, and long black pants that bunch up around his shoes. He has styled his blonde hair well, parting it to the right. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of southern immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Optimist, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Rolf Ainsworth, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 14 (+2)16 (+3)
Skills Arcana +1, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Geoffrey Colby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. He has a small bristly mustache and wavy brown hair. His fierce violet eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Geoffrey hails from a village terrorized by illithids. He moved out north to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A deep hatred of illithids; and someone believes him a fraud

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Enemies. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Geoffrey Colby, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 6 (-2)9 (-1)
Skills Investigation +3, Survival +0
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Robert Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black collared shirt and brown pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His hair is always cut to a buzz. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a Stableman, his father struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Robert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Robert. Since then, he has sought to make the best of life.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and wants to open a new tavern

Ideals: Optimist. Bonds: Criminal record, Poor, Job. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Robert Roscoe, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Wymar Woods, Male Human [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a brown scarf. He carries with him a set of quarterstaffs on his belt, each one with a emerald on the hilt. He sports a long auburn beard, and similarly colored long hair. He has hazel eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born into a rich family. His mother was a soldier and died while he was still young. Wymar was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Rich, Military. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Wymar Woods, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)16 (+3) 12 (+1)7 (-2)
Skills Perception +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 19000 cp.


Social Check DCs

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