Odo Harley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male prefers to wear blue pants and tee shirts. He is tall, broad shouldered and powerfully built. With a patchy golden beard and wild golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a criminal king-pin and mafia family As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He got away from his former life and has fallen to alcoholism.
Motivation: An old rival family wants him found; and doesn't want to be a carter and was forced into it by his family
Ideals: Justice. Flaws: Ugly, Addict. Bonds: Criminal record, Family. Occupation: Carter
Voice: French accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Hubert Elton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is auburn and very short. His gray eyes dart from person to person to random spaces in the air.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great joy in being the best Mortician in town.
History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new mortician responsibilities is difficult
Flaws: Ugly. Bonds: Adventurer, Job, Poor, Religious. Occupation: Mortician
Voice: German accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 7 (-2) | 15 (+2) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Ignan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Raymond Langston, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a pastel poncho over his likewise colored trousers and shirt. His moppish black hair is in a traditional bowl cut. His hazel eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Hunter business at a young age. Raymond was born on a far northern forest where he grew up under the tutelage of his mother, an expert Hunter. He has set out to sabotage the competition.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Entrepeneur, Fighting. Flaws: Selfish. Bonds: Job, Immigrant. Occupation: Hunter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Adelard Clifton, Male Human [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear. He carries with him a set of clubs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His eyes are likewise gray.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered
History: He is the product a well kept family trust fund and as such has never really known need. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He is greedy; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Joker, Logical. Bonds: Rich, Adventurer. Occupation: Brewer
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 18000 cp. An abacus with copper, silver and gold markers (120 gp). Solid gold idol (700 gp). Solid gold idol (700 gp).
Ernest Adley, Male Human [Permalink]
Personal [hide]
Description: This man wears red painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair is cut close to his head. His gray unseeing eyes seem to look past you.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Optimist. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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