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NPC Generator

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Advanced [show]


Arnold Marley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his brown hair up in a very large beehive style do. His hazel eyes peer out from beneath his deerstalker white hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Arnold never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Extrovert, Gifted. Bonds: Attractive. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Arnold Marley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)7 (-2) 10 (+0)11 (+0)
Skills Performance +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerald Browning, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a tight fitting violet shirt and pants. His hair is auburn and very short. His hazel eyes dart from person to person to random spaces in the air.

Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero.

Flaws: Depressed, Fearful. Bonds: Attractive, Adventurer, Slave. Occupation: Actor

Voice: Dutch accent

Attributes [hide]

Gerald Browning, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 11 (+0)9 (-1)
Skills Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Hourglass. 1 Silver holy symbol. 1 Silk rope.


Social Check DCs


Cory Digby, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. His hair, while still mostly chestnut, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the north. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and to reunite with his old friends

Ideals: Opinionated. Flaws: Insane, Fearful. Bonds: Has a crush, Adventurer, Poor. Occupation: Butcher

Voice: Sounds elderly

Attributes [hide]

Cory Digby, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)8 (-1) 13 (+1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Alexandre Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. He has a long silver beard with little hanging trinkets. His green eyes peer out from beneath his feathered violet hat.

Personality: He speaks before he thinks and is too direct. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern; and to be a sailor again

Flaws: Impulsive, Insomniac. Bonds: Rich, Job. Occupation: Tailor

Voice: Dark and ominous

Attributes [hide]

Alexandre Brixton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 16 (+3)10 (+0)
Skills Medicine +5, Performance +2
Senses Passive Perception 13
Languages Common, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Jocelyn Altham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a pastel armored body suit, with a simple black line shooting up and back down. He wears his red hair up in a very large beehive style do. His green eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted druidic powers by his dying sister.

Motivation: He seems to be bored by most things; and he is greedy

Ideals: Gifted, Fighting. Flaws: Mundane. Bonds: Rich. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Jocelyn Altham, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)18 (+4) 15 (+2)16 (+3)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan, Infernal, Aquan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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