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NPC Generator

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Advanced [show]


Theobald Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Body Guard. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a brown handlebar mustache and slicked back brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.

History: Born in the west to a Body Guard, Theobald learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He has worked as a Body Guard like his mother before him.

Motivation: Wants to open a new tavern; and he feels threatened by others

Ideals: Professionalism, Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Theobald Carlyle, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)8 (-1) 15 (+2)10 (+0)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2 Thunderstones. 1 Tanglefoot bags.


Social Check DCs


Trym Brady, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear black tank tops with red pants. He wears his chestnut hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He is untrained/undisciplined, which makes him dangerous.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Slave, Job. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Trym Brady, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 7 (-2)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: A roughly beaten golden orb (110 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Solid gold idol (500 gp).


Social Check DCs


Raymond Sydney, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long blonde hair is drawn into a two foot long braid. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.

History: Raymond was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Raymond took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed, Addict. Bonds: Poor. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Raymond Sydney, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)15 (+2) 14 (+2)5 (-3)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 21000 sp. Black pearl (200 gp).


Social Check DCs


Miles Lester, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright brown suits and hats. His long silver hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Miles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Miles's mother didn't care for him much, and the feeling was mutual. He has never given up on his music dream.

Motivation: He's repulsed by the PC.

Ideals: Joker, Artistic. Flaws: Antagonistic. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Miles Lester, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 12 (+1)6 (-2)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Lance Atterton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is braided into rings. This amber eyed northerner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out; and human compassion

Ideals: Entrepeneur. Bonds: Poor, Attractive, Slave, Immigrant. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Lance Atterton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 11 (+0)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2900 sp.


Social Check DCs

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