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NPC Generator

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Advanced [show]


Godfrey Lindsay, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tan shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His brown hair is slicked back into a classic pompadour. His green eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the west his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he would like to get married and retire

Flaws: Impulsive. Bonds: Attractive, Has a crush, Poor, Nature. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Lindsay, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gomory Gresham, Male Human [Permalink]

Personal [hide]

Description: A 6'3" northern man, he wears a brown coat over a violet low-cut shirt, and a small hat upon his head. His hair is cut close to his head. His blue eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gomory hails from a village terrorized by brigands. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Bookbinder like his father before him.

Motivation: Retire the richest man in the north; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Job. Occupation: Bookbinder

Voice: Australian accent

Attributes [hide]

Gomory Gresham, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 9 (-1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 4000 cp. Citrine (70 gp). Rose (70 gp). Fiery yellow corundum (900 gp).


Social Check DCs


Trey Westcott, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. He has moderate length white hair. His eyes are likewise hazel.

Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.

History: Trey was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. During his travels, Trey and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Trey discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Trey fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants revenge against illithids; and regain custody of his daughter

Ideals: Artistic. Flaws: Disease. Bonds: Family, Adventurer, Enemies. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Trey Westcott, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 1400 sp.


Social Check DCs


Jocelyn Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. He has brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a minor phobia of water and hates getting wet.

History: He was always a brilliant, if unscrupulous mind. As a young adult he joined a group advocating for an improvement in Human conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is terrified, and will act out of fear; and human compassion

Ideals: Logical. Flaws: Insomniac, Racist, Fearful, Insane. Occupation: Sailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Jocelyn Emsworth, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)13 (+1) 9 (-1)17 (+3)
Skills Intimidation +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Anselm Wellington, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man is well dressed, constantly wearing a brown suit, blue shirt, and yellow tie. His long golden hair reaches down to his waist. His blue eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Many brigands want him driven away; and to reunite with his old friends

Ideals: Justice. Flaws: Greedy, Shy. Bonds: Adventurer, Enemies. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Anselm Wellington, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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