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Advanced [show]


Bernard Holton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He carries a battered hammer and tarnished shield as well. He is bald on top and has large silver tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his father.

History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Bernard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Bernard Holton, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. 1 Darkwood Buckler.


Social Check DCs


Tim Copeland, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tattered old clothes, and a wedding ring on his right hand. He has a long auburn beard with little hanging trinkets. His thin eyebrows rest above his beady blue eyes.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 8 years.

Motivation: To be a Sculptor again.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: In love, Job. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Tim Copeland, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 8 (-1)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Lewis Davenport, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His white hair, when down, is lengthy. His ears are large.

Personality: He is extraordinarily eccentric. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Poor, Military, Immigrant. Occupation: Knight

Voice: Australian accent

Attributes [hide]

Lewis Davenport, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Magnifying glass.


Social Check DCs


Odo Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. He is portly but not overly obese. His hair is short and brown. He has several tiny topaz earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Carpenter in town.

History: Odo was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Odo took refuge in the ruined castle and found the beat up longbow and armor he uses now. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and to be a seamstress again

Ideals: Impeccable. Bonds: Rich, Job, Family, Nature. Occupation: Carpenter

Voice: Relaxed voice

Attributes [hide]

Odo Bradly, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. Star ruby (1100 gp).


Social Check DCs


Peter Langston, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His left leg appears badly burned and disfigured. He has shaved his head bald. He has gleaming, smiling amber eyes.

Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born into a rich family. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy. Bonds: Rich, Enemies, Nature. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Peter Langston, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)16 (+3) 16 (+3)17 (+3)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 13
Languages Common, Infernal, Druidic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Tourmaline (100 gp). 1 Minor magic item.


Social Check DCs

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