Randal Bradley, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is always cut to a buzz. His eyes are a pleasant green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of western immigrants he idolized his father. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the west, certain he would find work there.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Slave, Immigrant. Occupation: Bricklayer
Voice: German accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Half-Plate.
Percival Blakeley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. He keeps his red hair in a pixie cut. His gray eyes dart from person to person.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He plays an instrument quite well.
History: Percival was raised in a hard working conservative environment. A gifted student he started as a Armorer, but he got bored and became a Beggar. He has achieved small success as a Beggar.
Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic. Bonds: Job, Slave. Occupation: Beggar
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 16 (+3) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 16000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Guy Kimberly, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear brown tank tops with red pants. He wears a broad hat to cover his moderate length auburn hair. His fierce green eyes like to dwell on things.
Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His spouse's relatives view him with great suspicion; and a need for knowledge about a nearby landmark
Ideals: Gifted, Fighting. Bonds: Job, Adventurer, Family. Occupation: Locksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Giant, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2600 sp. 1 Everburning torch.
Odo Sharps, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a green suit, blue shirt, and brown tie. His hair is short and red. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses divination through singing.
History: Sold as a small child to a wizard, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He inherited the family business which he has now maintained for 14 years.
Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor
Ideals: Gifted. Flaws: Shy. Bonds: Mentor, Job, Slave. Occupation: Jeweler
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Red garnet (40 gp). Moss agate (10 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Raymond Winchester, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a red suit, blue shirt, and yellow tie. His silver hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: Stoic and calm, he prefers to meditate than take action. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Raymond was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He now owns his own business.
Motivation: Revenge; and a deep hatred of drow
Ideals: Disciplined. Bonds: Religious, Job, Nature, Enemies. Occupation: Barber
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
Possessions: 800 gp.
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