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NPC Generator

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Advanced [show]


Roger Morton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in a clean grey cloak covering his clean studded leather. His brown hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Flaws: Disease. Bonds: Attractive, Job, Rich, Enemies. Occupation: Junk Dealer

Voice: Uses sign language

Attributes [hide]

Roger Morton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)8 (-1) 14 (+2)11 (+0)
Skills Investigation +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Robert Bradford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a white collared shirt and pastel pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His chestnut hair is styled in orderly dreadlocks. He has a dull look in his brown eyes.

Personality: He will rave to anyone who will listen. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a wizard, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his brother before him, after school he went straight into learning to become a Herbalist. He inherited the family business which he has now maintained for 7 years.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Insane, Fearful. Bonds: Mentor, Job, Adventurer. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Robert Bradford, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Godfrey Clive, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and brown handkerchief worn on his right side. His head has been shaved. His eyes are brown and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a great chef.

History: His mother raised him in a mountain cabin. After coming to the age of reason, Godfrey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: To unite with his sister; and retire the richest man in the south

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Nature, Family. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Godfrey Clive, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Clerebold Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His auburn hair, when down, is lengthy. His eyes are green and catlike.

Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.

History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Ruler job and began his own company from there.

Motivation: Further expansion of business.

Bonds: Rich, Job, Military, Family, Nature. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Clerebold Wakefield, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)8 (-1) 14 (+2)10 (+0)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp. Star rose quartz (30 gp). Red-brown spinel (80 gp).


Social Check DCs


Adelard Gresham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a dagger. His auburn hair is cut jaggedly and amateurishly. He has several tiny topaz earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Around other people he will do his best to conceal his emotions and appear jolly.

History: He is a Slaad in disguise. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Adventurer, Rich. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Adelard Gresham, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 10 (+0)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Brass mug with jade inlays (600 gp).


Social Check DCs

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