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Advanced [show]


Peter Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy white hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. A few years later when the west was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Sage

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Peter Kendall, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Violet garnet (900 gp). Black opal (1200 gp). Tiger eye turquoise (13 gp). Golden yellow topaz (900 gp). 1 Minor magic item.


Social Check DCs


Odo Dayton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, constantly wearing a grey suit, pastel shirt, and blue tie. His hair is blonde and curly. He has blue eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to fit into much smaller and tighter spaces than normal.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Odo Dayton, Male Human Fighter 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)9 (-1) 14 (+2)11 (+0)
Skills Medicine +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Robert Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely tan suit with grey socks and a vest with buckled shoes. His golden hair is styled in orderly dreadlocks. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in a small desert village. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he desires power and/or immortality

Ideals: Fighting, Optimist. Bonds: Nature, Adventurer, Job. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Robert Stansfield, Male Human Fighter 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. Black velvet mask with numerous citrines (140 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Theobald Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple violet robe with blue stripes complete with hood. He keeps his silver hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is terrified, and will act out of fear; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic, Insomniac, Fearful. Bonds: Poor, Criminal record. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Theobald Dayton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)9 (-1) 12 (+1)15 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Red-brown spinel (70 gp). Rose (60 gp).


Social Check DCs


Thomas Adley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a very tight haircut. This brown eyed easterner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: An old rival family wants him found.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Attractive, Family. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

Thomas Adley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)15 (+2) 8 (-1)13 (+1)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +6

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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