Trey Charlton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and prefers to wear blue clothing when he does not wear armor. His right leg appears badly burned and disfigured. His red hair is lengthy. He wears crescent spectacles with a black brim.
Personality: A skeptical and narcissistic man, Trey's first love is himself. His second love is also himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born the only child of a wealthy merchant. His father took him hunting and taught him how to get in the mind of other creatures. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and he wants to get laid
Ideals: Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Has a crush, Nature. Occupation: Navigator
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Lance Clive, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He prefers to wear flannel. His hair is cut close to his head. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Lance lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to raise his children well; and marry his sister to traveling adventurers
Bonds: Job, Enemies, Family, Nature. Occupation: Merchant
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (300 gp).
Theodoric Langston, Male Human [Permalink]
Personal [hide]
Description: A 5'7" western man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair and beard is wavy and long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with singing.
History: Theodoric was born with his father's beautiful face. His family was turned out during the war. He and his family wandered west to less war torn lands. He got away from his former life and has fallen to alcoholism.
Motivation: To unite with his brother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic. Flaws: Addict, Disease, PTSD. Bonds: Attractive. Occupation: Sculptor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3
Possessions: 100 gp. Rose (30 gp). Chrysoberyl (150 gp). Banded agate (7 gp). 1 Minor magic item.
Arnold Gyula, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has dyed his greying brown hair a little too much giving a sharp brown color. He tend to wears goggles to shield his eyes.
Personality: Arnold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: He has decided he is irredeemable.
Ideals: Impeccable. Flaws: Insane, Mundane. Bonds: Criminal record, Family. Occupation: Gardener
Voice: Boston accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
Possessions: 100 gp. Lapis lazuli (10 gp). Amethyst (160 gp).
Everard Trollope, Male Human [Permalink]
Personal [hide]
Description: He wears a green collared shirt and tan pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy black hair. His brown eyes have a joyful gleam in them most of the time.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs
Flaws: Secretive. Bonds: Family, Military, Attractive, Religious. Occupation: Miner
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
