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Advanced [show]


Henry Warwick, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears bulky grey painted plate armor. His chestnut hair is lengthy and is close to two feet long. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: To settle down with his crush; and wants his loneliness to end

Bonds: Has a crush, Job, Poor, Military. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Henry Warwick, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 6 (-2)11 (+0)
Skills Perception +0, Performance +2
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Rolf Hayden, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has moderate length brown hair. His green eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Mason.

Motivation: Obtaining odd cultural Human artifacts is his passion; and marry his brother to traveling adventurers

Flaws: Shy. Bonds: Job, Adventurer, Family. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Rolf Hayden, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 16 (+3)10 (+0)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Solomon Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his red robe and has his monstrous two handed axe always slung over his shoulder, and sports empty pouches on his belt. His brown hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: Solomon wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: An old rival family wants him found.

Ideals: Disciplined, Gifted, Justice. Flaws: Ugly. Bonds: Family. Occupation: Seamstress

Voice: Speaks with a cold

Attributes [hide]

Solomon Tyndall, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)9 (-1) 12 (+1)9 (-1)
Skills Acrobatics +0, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. Silver comb with moonstones (900 gp).


Social Check DCs


Hunter Milton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a green shirt with thin pastel vertical stripes and green pants. He is tall, broad shouldered and powerfully built. His chestnut hair is knotted and matted. His skin is flawless and his blue eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Masseuse. He also hits on women, regardless of circumstances.

History: He was born to loving parents in a slum to the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a Masseuse soon after.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and he possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Attractive, Job, Has a crush, Poor, Criminal record. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hunter Milton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Gerald Tindall, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His silver hair is knotted and matted. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Carpenter, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Gerald Tindall, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)14 (+2) 8 (-1)16 (+3)
Skills Animal Handling +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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