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NPC Generator

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Advanced [show]


Anselm Barton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. His silver hair has been sun bleached extensively. His thin eyebrows rest above his beady blue eyes.

Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is obsessed with finding treasure.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Anselm Barton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Aquamarine (700 gp).


Social Check DCs


Anselm Copeland, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His white hair is smooth and relatively long. His eyes are likewise blue. His teeth are white and perfect.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also hits on women, regardless of circumstances.

History: Born in the west to a Spice Merchant, Anselm learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and wants his loneliness to end

Flaws: Depressed. Bonds: Immigrant, Attractive, Has a crush, Job. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Copeland, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)11 (+0) 16 (+3)14 (+2)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +5

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Odo Sherwood, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is dressed in a clean tan cloak covering his clean studded leather. His skin is also unnaturally pale. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Spy, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Family. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Odo Sherwood, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Percival Willoughby, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western man prefers to wear flannel. His hair is white and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Percival studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Adventurer, Slave. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Percival Willoughby, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 12 (+1)17 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


William Tatum, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears grey painted combat armor at almost all times. His brown hair is lengthy and is close to two feet long. His eyes are green and beady.

Personality: This man loves poetry and to teach people poetry more than just about anything. He cannot resist a sob story and will often dote over anyone who has one.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.

Motivation: Wants a kiss; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Philantrophist, Gifted. Flaws: Ugly. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

William Tatum, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp.


Social Check DCs

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