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NPC Generator

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Advanced [show]


Wymar Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears brown trousers with black and yellow striped suspenders. He wears various colorful collared shirts. He has a hunchback. He wears his red hair down. This amber eyed westerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Wymar took refuge in the old dungeon and found the beat up dagger and armor he uses now. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Wymar Sherwood, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)10 (+0) 18 (+4)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Theobald Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears suspenders and red workpants. His shirt is black, and he wears a heavy red leather apron most of the time. He has a hunchback. His hair is greying and his face has many wrinkles. His gray eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Hedonist. Bonds: Adventurer, Rich, Criminal record. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Theobald Radcliffe, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)8 (-1) 11 (+0)18 (+4)
Skills Insight +2, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. Old masterpiece painting (900 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Anthony Churchill, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Dilettante. He wears a colorful flower in his silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south to a Dilettante, Anthony learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Dilettante. He has achieved small success as a Dilettante.

Motivation: To be a Guard again; and further expansion of business

Ideals: Athletic. Flaws: Insane, Emotional. Bonds: Job, Attractive. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Anthony Churchill, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Magnifying glass. 1 Bullseye lantern. 1 Small steel mirror.


Social Check DCs


Dean Browning, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of strength around his neck, and a rapier on his belt. His auburn hair is cut short. His hazel eyes peer out from beneath his small grey hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Brewer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero; and wants to work out more often

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Poor, Attractive. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Dean Browning, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Undercommon, Draconic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Lance Wharton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His silver hair is knotted and matted. His eyes are a pleasant violet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Attractive, Poor, Adventurer. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Lance Wharton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)12 (+1) 18 (+4)17 (+3)
Skills Medicine +6, Religion +3
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 3 Tanglefoot bags. 3 Acid flasks. 3 Antitoxin.


Social Check DCs

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