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NPC Generator

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Advanced [show]


Nicholas Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of death on his torso. He carries a battered mace and tarnished axe as well. His black hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Human supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a desert tribe. He was an athlete and attended two major summer competitions. He never won. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and wants to work out more often

Ideals: Fighting, Justice, Athletic. Flaws: Racist. Bonds: Nature. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Nicholas Sherwood, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)15 (+2) 10 (+0)18 (+4)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 2 Smokesticks. 2 Tanglefoot bags. 2 Smokesticks.


Social Check DCs


Charles Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered sai and tarnished pickaxe as well. He wears a colorful flower in his white hair. His blue eyes peer out from beneath his broad grey hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with his god.

History: He was born in a small plains village. Cursed with vampirism at a very young age, Charles has worked very hard to control his curse. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Passionate. Flaws: Disease. Bonds: Attractive, Religious, Nature. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Charles Hornsby, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)18 (+4) 11 (+0)13 (+1)
Skills Athletics +2, Nature +6
Senses Passive Perception 10
Languages Common, Abyssal, Infernal, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6

Possessions: Just what you see.


Social Check DCs


Heward Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses in brown turtlenecks beneath a yellow coat with green slacks. His brown hair is slicked back into a classic pompadour. His amber eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the south to a Actor, Heward learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. Recently he has begun working with bootleggers and crooks.

Motivation: He's attracted to the PC; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Slave, Job, Criminal record, Has a crush. Occupation: Actor

Voice: Boston accent

Attributes [hide]

Heward Hastings, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 18 (+4)11 (+0) 9 (-1)9 (-1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Hematite (10 gp). Brown-green garnet (120 gp). 1 Masterwork studded leather.


Social Check DCs


Gerard Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears grey leather gloves, a grey jacket, and tight pants. He is bald on top and has large black tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Gerard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert, Gifted. Flaws: Ugly, Insomniac. Bonds: Religious. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Gerard Marlowe, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 17 (+3)16 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Nicholas Langdon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His ears are large.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Weaver.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Slave. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Nicholas Langdon, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)6 (-2) 13 (+1)9 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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