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NPC Generator

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Advanced [show]


Arnold Webley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Slave Trader. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Slave Trader born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich southern family. He helped his mother out around the business and became quite the natural. He has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Someone believes him a fraud; and to settle down with his crush

Flaws: Ugly, Impulsive. Bonds: Job, Rich, Has a crush, Enemies. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Arnold Webley, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 9 (-1)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Manfred Chester, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather, and carries halberds. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has a dull look in his amber eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north to a Carpenter, Manfred learned a great deal about his mother's area of expertise. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Manfred Chester, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)16 (+3) 9 (-1)15 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Infernal, Druidic, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kody Merton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His white hair is slicked back into a classic pompadour. He has violet eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kody took refuge in the ruined castle and found the beat up mace and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Ideals: Optimist, Gifted. Bonds: Poor, Nature, Criminal record. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Kody Merton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 7 (-2)6 (-2)
Skills Insight +0, Stealth +2
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


John Norton, Male Human [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has dyed his greying black hair a little too much giving a sharp black color. His amber eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Soapmaker who has hired him part-time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. After a long history of fighting, John and his spouse have recently divorced.

Motivation: Doesn't want to be a Soapmaker and was forced into it by his family.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Has a crush, Mentor, Family. Occupation: Soapmaker

Voice: Forgets to breathe while speaking

Attributes [hide]

John Norton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 6 (-2)13 (+1)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gomory Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His skin is fair and his fingers are delicate and long. His brown hair is knotted and matted. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.

History: He comes from a rich northern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Stylist.

Motivation: Obtaining odd cultural Human artifacts is his passion; and further expansion of business

Flaws: Insane, Impulsive. Bonds: Rich, Job, Adventurer. Occupation: Stylist

Voice: Nasally tone

Attributes [hide]

Gomory Middleton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)15 (+2) 16 (+3)10 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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