Odo Emsworth, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of quarterstaffs on his belt, each one with a sapphire on the hilt. He keeps his blonde hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: The child of southern immigrants he idolized his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Odo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Odo. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Mayor
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. Zircon (20 gp). Bloodstone (20 gp). 2 Thunderstones. 1 Everburning torch.
Gerald Stratford, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is greasy and uncared for. He wears an eyepatch.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.
History: He was born in the south. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of dire rats; and many dire rats want him driven away
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Enemies, Immigrant. Occupation: Miller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: Jet (150 gp). Chrysoberyl (150 gp). Carnelian (50 gp). Amber (150 gp). 1 Minor magic item.
Alexandre Wakefield, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a sai. His blonde hair is long and unkept. He has gleaming, smiling green eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Alexandre was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Flaws: Ugly, Insomniac. Bonds: Rich, Job, Military. Occupation: Seamstress
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Theobald Richie, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has moderate length blonde hair. His green unseeing eyes seem to look past you.
Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Theobald was born in the east. At a young age he loved to build and create. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has achieved small success as a Locksmith.
Motivation: Many goblins want him driven away; and sabotage a competitor
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Job, Enemies, Religious. Occupation: Locksmith
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 9 (-1) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Aquan, Auran
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Alexandre Hayley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. With bright white hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a very good compulsive liar and kleptomaniac.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Server father left him crippled. He has built up a small fortune and can afford his own way.
Motivation: Seeks redemption; and he has decided he is irredeemable
Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich, Criminal record. Occupation: Guard
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Tiger eye turquoise (4 gp).
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