Lewis Southey, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is generally well dressed albeit a few years behind the times. His brown hair is heavily combed to the right. His blue eyes dart from person to person.
Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His father raised him in a mountain cabin. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Forgetful, Antagonistic. Bonds: Attractive, Nature. Occupation: Stylist
Voice: Slurs words
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
Possessions: 400 gp.
Guy Weston, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. He has blonde hair. He has several tiny emerald earrings on each ear.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He served in the navy to pay for his family's outstanding loans. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Joker, Philantrophist. Bonds: Rich, Military. Occupation: Fortune-teller
Voice: Australian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp.
Solomon Fulton, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears tight fighting clothing, which leaves very little to the imagination. He has wavy brown hair. He has green eyes.
Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.
Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Farmer
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 18000 cp.
William Thornton, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow tunic with red highlights, and long grey pants that bunch up around his shoes. His white hair is lengthy and is close to two feet long. His brown unseeing eyes seem to look past you.
Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with a spirit at a very young age, William has worked very hard to control his curse. After a long history of fighting, William and his spouse have recently divorced.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he seems to be bored by most things
Ideals: Impeccable, Logical. Flaws: Disease, Mundane, Antagonistic. Bonds: Criminal record. Occupation: Weaver
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Pink pearl (130 gp). Onyx (40 gp).
Bernard Redfield, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a tan collared shirt and violet pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His chestnut hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He does not trust anyone and sleeps with one eye open.
History: He got into the Tanner business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.
Motivation: He'd like to take his coworkers down a peg; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Insomniac. Bonds: Attractive, Job, Religious, Debt. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 17 (+3) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Undercommon, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Disguise kit.
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