Frederick Vance, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears skinny pants and wears a yellow and green robe with the hood down. His brown hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.
Motivation: Money/treasure.
Ideals: Athletic, Philantrophist. Flaws: Emotional. Bonds: Rich. Occupation: Body Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
Possessions: 300 gp.
Anthony Everly, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in a clean grey cloak covering his clean studded leather. His auburn hair is styled in orderly dreadlocks. His half smiles and gray eyes are beguiling and draw you in.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Ploughman mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and to reunite with his old friends
Ideals: Joker. Flaws: Lazy, Disease, Insomniac. Bonds: Attractive. Occupation: Bricklayer
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Moss agate (16 gp). Sard (80 gp).
Drogo Darby, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case, and a wedding ring on his left hand. His hair is brown and curly. He is baby faced.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is skeptical of what others tell him and is slow to trust.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a son. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Flaws: Mundane, Shy. Bonds: In love, Slave, Rich. Occupation: Mercenary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 8 (-1) | 8 (-1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp.
Drogo Lester, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries with him a set of bows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He can't help but pocket interesting objects he comes across
History: Drogo was born with his father's beautiful face. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Passionate. Bonds: Attractive, Criminal record. Occupation: Ploughman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
Odo Pickering, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has done his best to style his golden hair to look like a famous performer. His fierce blue eyes like to dwell on things.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He would rather hide behind his crafts than deal with other people.
History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his music dream.
Motivation: He wants revenge against goblins; and many goblins want him driven away
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Enemies, Military. Occupation: Farmer
Voice: French accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 11000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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