Robert Ramsay, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his auburn hair in a flapper bob. His eyes are blue.
Personality: He is extraordinarily eccentric. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Fortune-teller business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Fortune-teller soon after.
Motivation: He feels threatened by others; and wishes to resurrect an old love
Flaws: Ugly, Insane, Fearful. Bonds: In love, Job, Mentor. Occupation: Fortune-teller
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 12000 sp. 1 Minor magic item.
Cory Harper, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he sports tan clothing, slightly heavier than average wear. He wears his blonde hair down. His ears are large.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has never given up on his music dream.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and doesn't want to be a spice merchant and was forced into it by his family
Ideals: Artistic. Flaws: Ugly, Greedy. Bonds: Poor, Family. Occupation: Spice Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2600 sp.
Robert Reid, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His whole body is exceptionally muscular. He has moderate length chestnut hair. His gray eyes have a joyful gleam in them most of the time.
Personality: While he acts the brute, he is far gentler than he would appear. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Robert was born with his mother's beautiful face. There was a wharf not far from home where he often wandered off to fish. He has never given up on his painting dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Bonds: Immigrant, Attractive, Nature. Occupation: Sellsword
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Clerebold Tewksbury, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a robe, a symbol of the four houses of cards around his neck, and a greatsword on his belt. His white hair, when down, is lengthy. His eyes, though not visible through his cowl, are violet.
Personality: Eccentric and domineering, Clerebold will drive conversation. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Beggar business at a young age. His childhood dream was to be a Detective, but he was a colossal failure. He now owns his own business.
Motivation: Expand his business.
Ideals: Fighting, Extrovert. Bonds: Attractive, In love, Job. Occupation: Beggar
Voice: Timid voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 30 pp. 1 Masterwork Common Melee.
Heward Easton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'10", this man tends to wear a white poncho over his likewise colored trousers and shirt. His tied-back hair is auburn. His fierce green eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.
History: He was born in the west. He has had some formal music training, and achieved minor success. He moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets; and he's repulsed by the pc
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Guardian. Occupation: Guard
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 100 gp.
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