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NPC Generator

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Advanced [show]


Bernard Leighton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a top hat to hide his balding. His hazel eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. He takes great joy in being the best Servant in town.

History: Bernard was born the youngest of three triplets. Bernard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and doesn't want to be a servant and was forced into it by his family

Bonds: Attractive, Job, Family, Nature. Occupation: Servant

Voice: Posh accent

Attributes [hide]

Bernard Leighton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 6 (-2)13 (+1) 10 (+0)17 (+3)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Henry Huxley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting tan shirt and pants. He wears his auburn hair up. His violet eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Nature, Job. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Henry Huxley, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Onyx (40 gp). Deep green spinel (110 gp). 1 Masterwork manacles.


Social Check DCs


Odo Milton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears just a black suit. He wears his chestnut hair down. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic man, Odo's first love is himself. His second love is also himself. He uses divination through singing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Addict, Disease, Insomniac. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Odo Milton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)5 (-3) 15 (+2)12 (+1)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. Malachite (15 gp). Moonstone (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Richard Springfield, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears grey trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His brown hair is slicked back into a classic pompadour. His eyes are brown and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in a small mountains village. He was an athlete and attended two major summer competitions. He never won. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Nature. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Richard Springfield, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 8 (-1)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Banded mail.


Social Check DCs


Drogo Skelton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Painter. His hair is silver and curly. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Military, Attractive. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drogo Skelton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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