Gerald Marlowe, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He wears his hair in dreadlocks. His blue unseeing eyes seem to look past you.
Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Marshal father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Disease, Impulsive, Antagonistic. Occupation: Junk Dealer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 6 (-2) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Heward Read, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a green cloak and cross-gartered brown stockings. His chestnut hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and Heward does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Flaws: Shy, Depressed. Bonds: Attractive, Military, Poor. Occupation: Barrister
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 600 sp. Deep blue spinel (700 gp).
Solomon Walcott, Male Human [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered white stockings. He has a moderate pudge and is not very fit. His brown hair is matted, messy, and big. He tend to wears goggles to shield his eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Solomon is combative with any and all who dare try his patience in the slightest.
History: He was born in the east, but his parents moved at a very young age to the west. As a young adult he joined a group advocating for an improvement in Human conditions. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Sabotage a competitor; and he feels that his past leaves him morally obligated to help
Ideals: Disciplined, Justice. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Mortician
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Cory Kimberly, Male Human [Permalink]
Personal [hide]
Description: This man dresses in blue turtlenecks beneath a grey coat with tan slacks. He has a penchant for wearing a ring with an oversized jet on his left hand. His head has been shaved. This green eyed southerner is not easily forgotten.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Bellfounder
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 3000 sp. Eye agate (9 gp). Golden pearl (50 gp). Red-brown spinel (50 gp). Eye agate (9 gp).
Bertram Livingstone, Male Human [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Doctor. He is muscular with a powerful set of arms. He has a brown handlebar mustache and slicked back brown hair. He wears crescent spectacles with a black brim.
Personality: Abrasive and pushy, he has a hard time making friends. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and he is greedy
Ideals: Logical. Flaws: Antagonistic. Bonds: Religious, Mentor, Rich. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 22000 sp. 1 Minor magic item.
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