Wymar Clayton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is auburn, silky, and of moderate length. His fierce gray eyes like to dwell on things.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. As long as the job gets done he does not care how it got done.
History: Wymar was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: To protect his home.
Ideals: Professionalism. Bonds: Attractive, Guardian. Occupation: Adventurer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 8 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 2 Thunderstones. 2 Holy water. 2 Antitoxin.
Ernest Weston, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He dresses in collared shirts and wears a proper scarf over his head. His tied-back hair is red. He wears round tiny glasses practically rammed into his face.
Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the west to a Assassin, Ernest learned a great deal about his father's area of expertise. His druidic abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Job. Occupation: Assassin
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 18 (+4) | 7 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Elven, Terran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 10 pp. 1 Masterwork Artisan’s tools. 1 Hourglass.
Hunter Moreno, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He wears a pastel costume with the symbols of strength on his torso. His brown hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: Hunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Hunter was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Stylist
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp.
Arnold Cooper, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and catlike.
Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He then took over the family business and is one of the better Ploughman for hire.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job, Slave. Occupation: Ploughman
Voice: French accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Dustin Dalton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a large pastel jacket. He has wavy white hair. His blue unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has worked as a Body Guard like his mother before him.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Body Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 2600 sp. Solid gold idol (300 gp). 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
