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NPC Generator

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Advanced [show]


Gilbert Conway, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears rags and sports a simple walking cane. He wears his golden hair up in a very large beehive style do. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and nothing but the best is good enough for him

Ideals: Philantrophist, Impeccable. Flaws: Selfish. Bonds: Poor, Adventurer. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Gilbert Conway, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Lance Watson, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a yellow vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His auburn hair is smooth and relatively long. His brown eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born on a small isolated farm. He worked as a nervous Fisher and found it very stressful. He struck the Fisher job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Disciplined, Justice. Bonds: Nature, Job. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Lance Watson, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1200 sp.


Social Check DCs


Trey Snape, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Slave Trader uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has a black handlebar mustache and slicked back black hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and to be a stylist again

Ideals: Justice, Gifted. Flaws: Addict. Bonds: Job, Religious. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Trey Snape, Male Human Fighter 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp. 1 Half-Plate.


Social Check DCs


Shane Warwick, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His right leg appears badly burned and disfigured. His chestnut hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.

History: The child of a Carter, who enjoyed hunting, Shane was taken on many hunting expeditions. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's attracted to the PC.

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Nature. Occupation: Courier

Voice: Timid voice

Attributes [hide]

Shane Warwick, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)12 (+1) 14 (+2)7 (-2)
Skills Deception +0, History +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Guy Rayden, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. His auburn hair is braided into rings. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.

History: His mother raised him in a mountain cabin. His divine abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He's in love; and to settle down with his crush

Ideals: Joker, Gifted. Bonds: Nature, Enemies, Has a crush. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Guy Rayden, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 14 (+2)7 (-2)
Skills Medicine +4, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Silver pearl (150 gp). Red garnet (150 gp).


Social Check DCs

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