Shane Springfield, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light tan in addition to tight pants. He sports a long brown beard, and similarly colored long hair. His brown eyes lackadaisically let the world flow into them.
Personality: He exudes charisma. He is a tour de force of persuasion. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the east, certain he would find work there.
Motivation: He wants revenge against illithids.
Bonds: Attractive, Enemies, Nature, Immigrant. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Chain shirt.
Theodoric Carlton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tight fitting violet shirt and pants. His hair is cut close to his head. He has a tattooed face.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is content; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Bounty Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
Possessions: 300 gp.
Norman Stansfield, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is heavily combed to the right. He tend to wears goggles to shield his eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Norman was born in the north. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Performer. Days after completing his studies, news broke out that his hometown was attacked by illithids. Norman was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Wants to have a good time and be beloved; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Performer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Chrysoberyl (50 gp). Jasper (80 gp). Coral (50 gp). 1 Masterwork Heavy steel shield. 1 Masterwork studded leather.
Ralf Colby, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a large tan jacket. He has blonde hair. His skin is flawless and his brown eyes scan people very quickly.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he has money and likes to spend it
Ideals: Impeccable, Persistence. Bonds: Attractive, Rich, Enemies. Occupation: Marshal
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). 6 Acid flasks.
Gerald Marlowe, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He likes to wear ponchos typically of a light black in addition to tight pants. He keeps his red hair in a pixie cut. His skin is flawless and his brown eyes scan people very quickly.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is an amazing painter.
History: He was born in a small desert village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it
Ideals: Gifted. Bonds: Attractive, Guardian, Nature, Rich, Religious. Occupation: Shoemaker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 16000 sp. Bloodstone (20 gp). Hematite (16 gp). Red-brown spinel (140 gp). 1 Minor magic item.
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