Gomory Wellington, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His golden hair is singed and shortened. He has a tattooed face.
Personality: Gomory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He is a Metallic Dragon in disguise. Cursed with vampirism at a very young age, Gomory has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Impeccable, Extrovert. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Bather
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
John Langdon, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His silver hair is braided into rings. His eyes are gray and he is always smoking a pipe.
Personality: Always inclined to offer people food he seems plenty friendly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. John's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: He wants revenge against orcs; and a deep hatred of orcs
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Religious, Enemies. Occupation: Engraver
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Gerard Wallace, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. His moppish red hair is in a traditional bowl cut. His eyes are amber and catlike.
Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them
History: He was born several months after his father was called into army service. A few years later when the east was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Shy. Bonds: Attractive, Military, Immigrant. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Amethyst (60 gp). Jade (60 gp). Bloodstone (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Clerebold Ainsley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a blue coat over a white low-cut shirt, and a feathered hat upon his head. His auburn hair and beard is wavy and long. His eyes are likewise violet. His teeth are white and perfect.
Personality: He speaks before he thinks and is too direct. He is harsh and unforgiving.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. Clerebold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Impulsive, Antagonistic. Bonds: Attractive, Rich, Nature. Occupation: Barkeep
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Chad Hornsby, Male Human [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. His skin is fair and his fingers are delicate and long. His blonde hair has been sun bleached extensively. His gray unseeing eyes seem to look past you.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A powerful brothel owner made him what he is. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Flaws: Disease, Depressed. Bonds: Adventurer, Mentor, Slave. Occupation: Armorer
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 16 (+3) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 400 gp.
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