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Advanced [show]


Gerald Dryden, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and usually wears his brown robe and has his greatsword always slung over his shoulder. His skin is also unnaturally pale. His hair is chestnut and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east to a Body Guard, Gerald learned a great deal about his father's area of expertise. He worked as a nervous Body Guard and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Flaws: Ugly, Insane, Sensitive, Impulsive. Bonds: Job. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Gerald Dryden, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Alexandre Sutherland, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is an epitome of beauty. He sports a flattop hair cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of western immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Shy. Bonds: Attractive, Family, Immigrant, Nature. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Alexandre Sutherland, Male Human Fighter 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)12 (+1) 15 (+2)18 (+4)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 500 gp. Tiger eye turquoise (13 gp). Rose (50 gp). Iolite (50 gp). White opal (1500 gp).


Social Check DCs


Adelard Carlisle, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears tight fighting clothing, which leaves very little to the imagination. He wears a Stetson hat to cover his moderate length white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Adelard took refuge in the large cave and found the beat up sword and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his old friends

Ideals: Fighting. Flaws: Impulsive. Bonds: Adventurer, Religious, Nature. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Adelard Carlisle, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 8 (-1)10 (+0)
Skills Investigation +3, Stealth +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Freshwater pearl (11 gp). 1 Minor magic item.


Social Check DCs


William Hampton, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of greataxes on his belt, each one with a amethyst on the hilt. His auburn hair is still thick. He has gleaming, smiling violet eyes.

Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, William studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Gifted. Bonds: Job, Mentor. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

William Hampton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)13 (+1) 11 (+0)6 (-2)
Skills Intimidation +0, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Henry Skelton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Sailor like his father before him.

Motivation: He feels threatened by others; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Insomniac, Fearful. Bonds: Military, Job. Occupation: Sailor

Voice: Pirate accent

Attributes [hide]

Henry Skelton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)17 (+3) 14 (+2)10 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp. Tourmaline (40 gp). Banded agate (5 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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