Bertram Atherton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his axe. His right hand appears badly burned and disfigured. He wears his black hair down. His face is scarred and worn.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Priest business at a young age. Bertram was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Priest. He has achieved small success as a Priest.
Motivation: Further expansion of business; and balancing his hectic life and new priest responsibilities is difficult
Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Priest
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. Zircon (20 gp). Black pearl (1000 gp). Deep green spinel (140 gp). 1 Half-Plate. 1 Darkwood Shield.
Solomon Langley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He is wearing a long, green cloak. His hair, while still mostly auburn, has prominent grey streaks. His hazel eyes peer out from beneath his feathered green hat.
Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: His religion dominates his actions; and he's in love
Flaws: Shy. Bonds: Has a crush, Religious, Adventurer. Occupation: Junk Dealer
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Odo Graeme, Male Human [Permalink]
Personal [hide]
Description: A 6'0" western man, he wears a worn and beaten armor. His white hair is braided into rings. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Animal Trainer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of his son; and to reunite with his absent mother
Ideals: Philantrophist, Artistic, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Servant
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Silver comb with moonstones (500 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp).
Geoffrey Rylan, Male Human [Permalink]
Personal [hide]
Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. He has brown hair. He wears a mask on his face.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He also is a firm believer in the manly ideal.
History: Born in the north to a Baker, Geoffrey learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Impulsive, Insane. Bonds: Attractive, Job. Occupation: Baker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 6 (-2) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnoll, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee.
Rolf Pickering, Male Human [Permalink]
Personal [hide]
Description: This eastern man dresses in tan turtlenecks beneath a blue coat with grey slacks. His clothes are grease stained in places. He wears his blonde hair down. His blue eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Rolf was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Roofer. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Depressed, Disease. Bonds: Poor, Immigrant. Occupation: Roofer
Voice: Stutters
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
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