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NPC Generator

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Advanced [show]


Hubert Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of bows on his belt, each one with a amber on the hilt. His hair, while still mostly black, has prominent grey streaks. His eyes are a pleasant amber.

Personality: Stoic and calm, he prefers to meditate than take action. Hubert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He inherited the family business which he has now maintained for 9 years.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Tanner

Voice: Sleepy voice

Attributes [hide]

Hubert Ashley, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)6 (-2) 15 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 11000 sp. Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.


Social Check DCs


Lance Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He keeps his long red hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical. Flaws: Cynical, Insane. Bonds: Attractive, Criminal record. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lance Wedgwood, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Manfred Langley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His chestnut hair has been sun bleached extensively. This amber eyed westerner is not easily forgotten.

Personality: He likes to make people angry or surprised. He is obsessed with finding treasure.

History: When he was but 3 years old his parents immigrated from the west. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Antagonistic, Fearful. Bonds: Poor, Adventurer, Immigrant. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Manfred Langley, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)16 (+3) 12 (+1)9 (-1)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Simon Axton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a chestnut handlebar mustache and slicked back chestnut hair. He has amber eyes.

Personality: Abrasive and pushy, he has a hard time making friends. Flattery will make him almost putty in your hands.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Selfish. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Simon Axton, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)18 (+4) 13 (+1)9 (-1)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Abyssal, Infernal, Dwarven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 sp.


Social Check DCs


Odo Bentham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, brown cloak. His long golden hair reaches down to his waist. This hazel eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Odo will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and an old rival family wants him found

Ideals: Extrovert, Gifted, Persistence. Bonds: Nature, Adventurer, Family. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Odo Bentham, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)11 (+0) 5 (-3)15 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Black pearl (600 gp).


Social Check DCs

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