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NPC Generator

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Advanced [show]


Chad Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has moderate length silver hair. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Chad lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Family. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Chad Brownrigg, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)7 (-2) 12 (+1)8 (-1)
Skills Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Drogo Brandon, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and wears a faded coat and loose pants complete with deerstalker hat. His hair is black and curly. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Barkeep. He has drifted from career to career and currently works as a Barkeep.

Motivation: To be a Jeweler again.

Flaws: Ugly, Shy. Bonds: Religious, Slave, Job. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Brandon, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 15 (+2)17 (+3)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Simon Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with black highlights, and long red pants that bunch up around his shoes. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the west. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Ideals: Pacifist, Justice. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Simon Yorke, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)12 (+1) 8 (-1)15 (+2)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 36000 sp.


Social Check DCs


Aldous Clinton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a brown tunic with yellow highlights, and long grey pants that bunch up around his shoes. His hair is blonde and very short. He has hazel eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich western family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to settle down with his crush

Ideals: Artistic, Gifted. Bonds: Rich, Religious, Has a crush. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Aldous Clinton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Norman Weld, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With bright silver hair and a scraggly beard. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He also has developed a complete distrust of the Tailor profession.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his father out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Addict, Shy, Disease, Insomniac. Bonds: Job. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Norman Weld, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)9 (-1) 14 (+2)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 500 sp.


Social Check DCs

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