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NPC Generator

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Advanced [show]


Bertram Axton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Bertram was born with his mother's beautiful face. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Addict, Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Crown-heir

Voice: Voice breaks

Attributes [hide]

Bertram Axton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hubert Wheatley, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a broad hat to cover his moderate length blonde hair. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Hubert grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a crush on the local Guard; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Hubert Wheatley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)8 (-1) 14 (+2)11 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs


Miles Dumph, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a simple black robe with brown stripes complete with hood. He has silver hair. He has several tiny aquamarine earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Map Maker, but he got bored and became a Stableman. Days after completing his studies, news broke out that his hometown was attacked by illithids. Miles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Many illithids want him driven away; and someone believes him a fraud

Ideals: Athletic, Opinionated. Bonds: Rich, Job, Enemies. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Miles Dumph, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)8 (-1) 14 (+2)10 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2600 sp.


Social Check DCs


Hubert Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Stableman does. His white hair is smooth and relatively long. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Immigrant, Family. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Hubert Ainsworth, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)8 (-1) 8 (-1)14 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Magnifying glass. 1 Silk rope.


Social Check DCs


Rolf Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of axes on his belt, each one with a aquamarine on the hilt. His hair is long and red with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. His violet eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Stableman, who enjoyed hunting, Rolf was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rolf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rolf. He has recently gotten a pet goose that steals things from people.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Nature, Criminal record. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Rolf Wharton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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