Nicholas Marley, Male Human [Permalink]
Personal [hide]
Description: This man wears a blue coat over a pastel low-cut shirt, and a small hat upon his head. He is muscular with a powerful set of arms. His white hair is styled in orderly dreadlocks. His green eyes have a joyful gleam in them most of the time.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He got into the Bricklayer business at a young age. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality
Flaws: Antagonistic. Bonds: Criminal record, Job, Adventurer, Religious. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. Star rose quartz (50 gp). Jade (150 gp).
Justin Barlow, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is slicked back into a classic pompadour. His hazel eyes dart from person to person.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his father.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: He loathes his own lifestyle; and he desires power and/or immortality
Ideals: Entrepeneur. Flaws: Emotional, Depressed. Bonds: Rich, Adventurer. Occupation: Bellfounder
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
Don Shelley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'2" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is long and unkept. His eyes are a pleasant amber.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Flattery will make him almost putty in your hands.
History: Sold as a small child to a slaver, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Beggar.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Ugly, Selfish. Bonds: Job, Mentor. Occupation: Beggar
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
Possessions: 100 gp. Red spinel (70 gp). Red spinel (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Drogo Trowbridge, Male Human [Permalink]
Personal [hide]
Description: A 6'2" northern man, he wears tight fighting clothing, which leaves very little to the imagination. His hair is short and golden. He is baby faced.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to loving parents in a slum to the north. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's in love; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Poor, Has a crush. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
Henry Reed, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His white hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are brown.
Personality: He acts crazy and hedonistic. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of a Shoemaker, who enjoyed hunting, Henry was taken on many hunting expeditions. He worked as a nervous Knight and found it very stressful. He then took over the family business and is one of the better Knight for hire.
Motivation: Retire the richest man in the south; and wants to open a new tavern
Ideals: Philantrophist, Entrepeneur. Flaws: Hedonist. Bonds: Nature, Job. Occupation: Knight
Voice: Italian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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