Ernest Addington, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large black jacket. He is bald on top and has large white tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He has a massive crush on the younger sibling of the Roofer who has hired him part-time. He is able to fit into much smaller and tighter spaces than normal.
History: Ernest was born the youngest of three triplets. Ernest was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ernest decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to unite with his brother
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Has a crush, Family, Criminal record. Occupation: Roofer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Geoffrey Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a skull on it. His red hair is cut short. He has gray eyes and a blue hat with a black feather.
Personality: Prone to second guessing himself, he comes off as nervous. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the west to a Bricklayer, Geoffrey learned a great deal about his father's area of expertise. Cursed with unlife at a very young age, Geoffrey has worked very hard to control his curse. He ran away from his former home and has been making his living as a Bricklayer for the past few years.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Attractive, Job. Occupation: Bricklayer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 6 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Diggory Ashley, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a clover on it. His hair, while still mostly blonde, has prominent grey streaks. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a ruthless business man, a trait he acquired from his mother.
History: Sold as a small child to a wizard, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and retire the richest man in the east
Ideals: Passionate, Entrepeneur. Bonds: Attractive, Mentor, Criminal record. Occupation: Masseuse
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 3200 sp. Red spinel (100 gp). Rock crystal (60 gp). Hematite (12 gp).
Adam Hampton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears just a black suit. He wears his brown hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Courier business.
History: He comes from a rich northern family. Cursed with vampirism at a very young age, Adam has worked very hard to control his curse. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Persistence. Flaws: Insane, Antagonistic, Disease. Bonds: Rich. Occupation: Courier
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Trey Harlow, Male Human [Permalink]
Personal [hide]
Description: This northern man wears tan painted combat armor at almost all times. His clothes are grease stained in places. He wears a Stetson hat to hide his balding. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He feeds upon the attention of others.
History: Trey was born with his mother's beautiful face. Trey was born on a far northern forest where he grew up under the tutelage of his mother, an expert Fisher. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Flaws: Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Fisher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
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