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NPC Generator

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Advanced [show]


Simon Axton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He carries a battered longbow and tarnished ceremonial dagger as well. His golden hair is cut short with large spiked bangs in the front. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is skeptical of what others tell him and is slow to trust.

History: Simon lived on a farm with his mother, near the main road leading to a nearby town. One day when Simon was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Simon was heart-stricken from the event, and his father started working long hours to provde for them. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Fighting, Joker. Flaws: Shy, PTSD. Bonds: Family. Occupation: Sage

Voice: Relaxed voice

Attributes [hide]

Simon Axton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)13 (+1) 11 (+0)4 (-3)
Skills Persuasion -1, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Hayden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a colorful flower in his black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His martial abilities were realized during a raid on his village. He now owns his own business.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Bonds: Attractive, Job, Rich. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Everard Hayden, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)4 (-3) 16 (+3)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1900 sp.


Social Check DCs


Theobald Blankley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is wearing colorful clothing, dressed as a Barber. He has a hunchback. He has no hair. He has violet eyes and a white hat with a tan feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.

History: Theobald lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He was granted psionic powers by his dying sister.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Family, Job, Has a crush. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Theobald Blankley, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. Rhodochrosite (12 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Manfred Riley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair and beard is wavy and long. He has violet eyes and a black hat with a brown feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a necromancer, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He struck the Adventurer job and began his own company from there.

Motivation: To be a Junk Dealer again; and sabotage a competitor

Ideals: Fighting, Athletic, Joker. Bonds: Job, Mentor. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Manfred Riley, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 40 pp.


Social Check DCs


Anselm Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He has a slight overbite and is overall scrawny. He wears his chestnut hair up in a very large beehive style do. His half smiles and green eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Animal Trainer in town.

History: Anselm was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 8 years.

Motivation: To be a Jeweler again; and expand his business

Ideals: Opinionated, Persistence, Logical. Bonds: Attractive, Job. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Anselm Shirley, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Athletics +4, History +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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