Lance Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a green poncho over his likewise colored trousers and shirt. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He tend to wears goggles to shield his eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Lance would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gifted from a young age, Lance studied abroad. After coming to the age of reason, Lance took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and a strong sense of loyalty to human people
Ideals: Joker, Gifted. Flaws: Racist. Bonds: Military, Family. Occupation: Miller
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 12 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp.
Simon Myerscough, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His auburn hair is braided into rings. His violet eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the west to a Soapmaker, Simon learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is unsatisfied with his job; and he has money and likes to spend it
Ideals: Fighting, Joker. Flaws: Shy. Bonds: Job, Rich. Occupation: Soapmaker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 6 (-2) | 5 (-3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 3000 sp. Solid gold idol (200 gp). Solid gold idol (200 gp). 1 Chain shirt.
Reynard Middleton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He is dressed in a clean white cloak covering his clean studded leather. His silver hair is heavily combed to the left. His blue eyes have a joyful gleam in them most of the time.
Personality: Always inclined to offer people food he seems plenty friendly. He also hits on women, regardless of circumstances.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He used his abilities to travel the world and help people.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Ideals: Philantrophist. Bonds: Has a crush, Rich, Job, Criminal record. Occupation: Butcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 4 (-3) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 10 pp.
Arnold Ogden, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a grey tunic with brown highlights, and long blue pants that bunch up around his shoes. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: When he was but 8 years old his parents immigrated from the west. He helped his father out around the business and became quite the natural. He became a Scribe soon after.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Gifted, Optimist. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Scribe
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 5000 sp.
Theodoric Copeland, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a robe, a symbol of strength around his neck, and a pickaxe on his belt. His clothes are grease stained in places. He keeps his silver hair in a flapper bob. His eyes are a pleasant amber.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a minor phobia of water and hates getting wet.
History: He was born in the south, but his parents moved at a very young age to the north. Theodoric was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Shoemaker. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is terrified, and will act out of fear.
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant. Occupation: Shoemaker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +5
Possessions: 400 gp. Peridot (40 gp). Brown-green garnet (90 gp). Aquamarine (1300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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