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Advanced [show]


Alexandre Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is bristling with hidden weapons, mostly lances and halberds. He wears a deerstalker hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Alexandre was born with his mother's beautiful face. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Bonds: Criminal record, Job, Attractive. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Alexandre Stanley, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)17 (+3) 8 (-1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Ignan, Infernal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Tourmaline (110 gp). Blue quartz (9 gp). Rich purple corundum (400 gp).


Social Check DCs


Frederick Camden, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His tied-back hair is chestnut. His green eyes peer out from beneath his feathered black hat.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the south, but his parents moved at a very young age to the east. In his 18th year, his parents were killed by a goblins raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Bonds: Enemies, Immigrant, Family. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Frederick Camden, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1500 sp. Aquamarine (400 gp). Lapis lazuli (12 gp).


Social Check DCs


Trym Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. He wears a Stetson hat to hide his balding. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He dislikes all the random violence that takes place in the east. He is harsh and unforgiving.

History: He was born to loving parents in a slum to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He's repulsed by the PC; and to be a mason again

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Slave, Poor, Job. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Trym Sherwood, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3200 sp. 1 Darkwood Buckler.


Social Check DCs


Godfrey Tattersall, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of his god around his neck, and a morningstar on his belt and is in decent physical shape. His long silver hair reaches down to his waist. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He works hard and plays hard.

History: Gifted from a young age, Godfrey studied abroad. A gifted student he started as a Performer, but he got bored and became a Barkeep. He has achieved small success as a Barkeep.

Motivation: To be a Performer again; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Fighting, Joker, Gifted. Flaws: Hedonist. Bonds: Job. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Godfrey Tattersall, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 17 (+3)12 (+1) 16 (+3)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Adam Windsor, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and is generally shirtless and showing off his tattooed chest. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Pacifist. Flaws: Hedonist. Bonds: Rich, Mentor, Adventurer. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Adam Windsor, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 9 (-1)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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