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NPC Generator

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Advanced [show]


Lance Wharton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears red leather gloves, a red jacket, and tight pants. His long golden hair is drawn into a two foot long braid. His amber eyes are passionate and lively.

Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Extrovert, Persistence. Bonds: Poor, Religious, Enemies. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Lance Wharton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Hunter Hartford, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this eastern man wears a well pressed and immaculate suit (or dress). His silver hair is thinning but still full. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.

History: His father raised him in a mountain cabin. He worked as a nervous Guard and found it very stressful. He now owns his own business.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Addict. Bonds: Job, Religious, Nature. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Hunter Hartford, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills Athletics +1
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 3 Tanglefoot bags.


Social Check DCs


Ralf Nash, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely black suit with tan socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has wavy golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ralf was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Rich, Religious. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Ralf Nash, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)16 (+3) 9 (-1)15 (+2)
Skills Deception +4, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Draconic, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Hematite (6 gp).


Social Check DCs


Randal Stanton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Fortune-teller. He has done his best to style his silver hair to look like a famous performer. His eyes are likewise violet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Guard, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: To be a Guard again; and sabotage a competitor

Flaws: Shy, Forgetful. Bonds: Job, Attractive, Poor. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Randal Stanton, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 9 (-1)7 (-2) 16 (+3)15 (+2)
Skills Performance +4, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp.


Social Check DCs


Gunter Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His small hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and wants his loneliness to end

Flaws: Ugly, Greedy, Disease. Bonds: Rich, Has a crush, Adventurer. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Gunter Hackney, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Azurite (10 gp). Moss agate (10 gp). Coral (150 gp). 2 Antitoxin. 4 Thunderstones. 4 Tanglefoot bags.


Social Check DCs

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