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Advanced [show]


Robert Livingstone, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He is wearing the road beaten gear of a warrior. He has moderate length chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the east, but his parents moved at a very young age to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted, Persistence. Bonds: Immigrant, Slave. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Robert Livingstone, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)17 (+3) 15 (+2)11 (+0)
Skills Athletics +3, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 300 gp. Sardonyx (30 gp).


Social Check DCs


Theobald Alston, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bristling with hidden weapons, mostly clubs and falchions. His chestnut hair is lengthy. He has a dull look in his blue eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The war was a terrible time for him, and Theobald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Theobald lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. By chance he met his sister recently and the two have been together since.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker. Flaws: Depressed. Bonds: Rich, Criminal record, Military, Family. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Theobald Alston, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. Silver comb with moonstones (700 gp). Large well-done wool tapestry (600 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heward Harper, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, tan shirt, and white tie, and he perpetually has his longbow ready. With a patchy white beard and wild white hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. Further he is a bit of a stoner and is frequently out of it.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Herbalist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Fighting. Flaws: Addict. Bonds: Enemies, Mentor, Family. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Heward Harper, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)10 (+0) 17 (+3)15 (+2)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Solomon Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is cut jaggedly and amateurishly. He has hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Flaws: Disease, Insomniac. Bonds: Religious, Military, Family. Occupation: Brewer

Voice: French accent

Attributes [hide]

Solomon Bradshaw, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)17 (+3) 9 (-1)14 (+2)
Skills Acrobatics +1, Arcana +5
Senses Passive Perception 9
Languages Common, Goblin, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 100 gp. Peridot (50 gp). Chrysoberyl (90 gp). 1 Silk rope.


Social Check DCs


Patrick Oakley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His silver hair is lengthy. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Architect. He also has developed a complete distrust of the Brewer profession.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He then took over the family business and is one of the better Architect for hire.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Patrick Oakley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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