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NPC Generator

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Advanced [show]


Roland Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He is physically well-built. His brown hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: Roland is depressed about a lot of things. He tends to be a nihilist. He cannot resist a sob story and will often dote over anyone who has one.

History: Roland lived on a farm with his mother, near the main road leading to a nearby town. Cursed with a spirit at a very young age, Roland has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: An old rival family wants him found; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Depressed, Disease. Bonds: Attractive, Family, Religious. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Roland Melancon, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gerald Sutherland, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fancy grey suit. His hair is cut close to his head. His eyes are brown.

Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Interpreter for hire.

Motivation: To settle down with his crush.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Gerald Sutherland, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Wymar Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white costume with the symbols of magic on his torso. He wears his white hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with a lost civilization.

History: He was raised by priests from a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He wants to meet his childhood hero; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Bonds: Job, Adventurer, Religious, Mentor. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Wymar Ramsey, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)4 (-3) 8 (-1)17 (+3)
Skills History -1, Investigation -1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 13000 cp. Violet garnet (500 gp). Chalcedony (80 gp).


Social Check DCs


Adam Stansfield, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. His white hair is knotted and matted. His eyes are violet and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Adam Stansfield, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)13 (+1) 7 (-2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Henry Benson, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His brown hair is greasy and uncared for. His brown eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a desert tribe. His first spouse was a Actor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Henry Benson, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 51 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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