Gilbert Redfield, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears a faded coat and loose pants complete with top hat. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a minor phobia of water and hates getting wet.
History: He was born at the edge of vast forest. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Due to his spouse's obsession with being a Barrister they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Fearful. Bonds: Nature, Adventurer, Family. Occupation: Assassin
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Bertram Graham, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears yellow cloth garments or leather armor, and is pretty ugly. He has no hair. His eyes are green and beady.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Nothing but the best is good enough for him; and he seems to be bored by most things
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Slave. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Diggory Nibley, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. His hair is golden and very short. He wears crescent spectacles with a black brim.
Personality: He dislikes all the random violence that takes place in the south. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better trade route.
Motivation: Wants his loneliness to end; and to reunite with his old friends
Ideals: Pacifist. Flaws: Insane. Bonds: Rich, Adventurer, Mentor, Has a crush. Occupation: Mercenary
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp. Silver comb with moonstones (600 gp). 1 Good lock. 1 Superior lock.
Don Webley, Male Human [Permalink]
Personal [hide]
Description: This eastern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His brown hair is unkempt and raggedy. He has gleaming, smiling green eyes.
Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his absent father; and to settle down with his crush
Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Knight
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Cory Leighton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he very much looks the part of a Weaver. His red hair is thinning but still full. His violet unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. He has a habit of throwing himself into exceedingly dangerous situations.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He helped his father out around the business and became quite the natural. He became a Weaver soon after.
Motivation: Wants to open a new tavern; and revenge
Flaws: Disease, Impulsive. Bonds: Job, Religious, Enemies. Occupation: Weaver
Voice: Slurs words
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 39000 sp.
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