Godfrey Altham, Male Human [Permalink]
Personal [hide]
Description: This man wears a weathered and beat up set of banded mail beneath an oversized white coat. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair, while still mostly black, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich eastern family. A few years later when the south was not economically sound they moved to his current location. He was granted martial powers by his dying brother.
Motivation: Money/treasure; and he is greedy
Ideals: Optimist, Gifted. Bonds: Rich, Immigrant. Occupation: Courier
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Druidic, Gnoll, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 19000 sp. Golden yellow topaz (400 gp). 1 Minor magic item.
Randal Stanton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. His eyes are a pleasant hazel.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.
History: Randal was born the youngest of three triplets. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Marshal.
Motivation: Retire the richest man in the south; and wants to raise his children well
Ideals: Gifted, Entrepeneur. Flaws: Lazy. Bonds: Attractive, Family, Job. Occupation: Marshal
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Healer’s kit. 1 Small steel mirror.
Aldous Staurheim, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. He carries with him a set of lances, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His blonde hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break.
Ideals: Fighting, Professionalism. Flaws: Insane, Shy. Bonds: Adventurer. Occupation: Courier
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Half-Plate.
Reynard Rutherford, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Fletcher. He has a moderate pudge and is not very fit. His head has been shaved. His thin eyebrows rest above his beady green eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is skeptical of what others tell him and is slow to trust.
History: He got into the Fletcher business at a young age. A gifted student he started as a Sailor, but he got bored and became a Fletcher. Some 10 years later his spouse died after the birth of his son. Heartbroken, Reynard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: To share knowledge with the world; and balancing his hectic life and new fletcher responsibilities is difficult
Ideals: Logical. Flaws: Ugly, Antagonistic, Shy. Bonds: Job, In love. Occupation: Fletcher
Voice: Low range voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 9000 cp.
Aldous Walcott, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears dark leathers with embroidery. His chestnut hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the north, but his parents moved at a very young age to the south. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy.
Flaws: Shy. Bonds: Attractive, Military, Immigrant, Rich. Occupation: Interpreter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 15 (+2) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
Possessions: 500 gp. Golden yellow topaz (1400 gp). 1 Masterwork Common Melee.
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