Miles Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. He carries with him a set of clubs on his belt, each one with a jet on the hilt. His hair is short and brown. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. He has a habit of throwing himself into exceedingly dangerous situations.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Impulsive, Disease. Bonds: Rich. Occupation: Crown-heir
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
John Chatham, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a black vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. His black hair is cut jaggedly and amateurishly. His violet eyes dart from person to person to random spaces in the air.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised in a white middle class family as the only child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has been a successful dealer in antiques buying low and selling high.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Entrepeneur. Flaws: Ugly, Terse, Mundane. Bonds: Debt. Occupation: Carter
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 3 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 5 (-3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 28000 sp. 1 Superior lock. 1 Masterwork Musical instrument.
Kody Clayton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise brown.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in the east, but his parents moved at a very young age to the west. He was an apprentice working in his mother's forge. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.
Ideals: Fighting, Entrepeneur. Bonds: Immigrant, Job. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Shane Ramsay, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He carries with him a set of warhammers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His red hair is lengthy and is close to two feet long. He has blue eyes.
Personality: He acts crazy and hedonistic. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Hedonist, Insane. Bonds: Criminal record. Occupation: Weaver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 300 gp.
Solomon Marleigh, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear violet pants and tee shirts, he is not a threatening figure. His white hair is matted, messy, and big. His blue unseeing eyes seem to look past you.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Disease, Antagonistic, Forgetful, Racist. Occupation: Ploughman
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Golden pearl (60 gp). Obsidian (15 gp). Lapis lazuli (15 gp). 1 Half-Plate. 1 Half-Plate.
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