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Advanced [show]


Theobald Kimberley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears just a black suit. His red hair is thinning but still full. He has gleaming, smiling green eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised by priests from a young age. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Bonds: Adventurer, Religious, Mentor. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Theobald Kimberley, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 11000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Barclay, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. He keeps his golden hair in a flapper bob. His amber eyes peer out from beneath his Stetson white hat.

Personality: While he acts the brute, he is far gentler than he would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Mercenary, who enjoyed hunting, Anselm was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and to share knowledge with the world

Ideals: Fighting, Joker, Logical. Bonds: Nature, Adventurer. Occupation: Detective

Voice: Shortens vowels

Attributes [hide]

Anselm Barclay, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. Black pearl (400 gp). Hematite (11 gp).


Social Check DCs


Diggory Sutton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, grey cloak. His auburn hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He snorts whenever he laughs or is feeling confident. His job bores him to no end. He has decided to make it more interesting.

History: He was born to loving parents in a slum to the east. Diggory was born on a far eastern forest where he grew up under the tutelage of his father, an expert Spice Merchant. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and meet up once more with his childhood friend

Flaws: Ugly. Bonds: Adventurer, Criminal record, Poor, Immigrant, Enemies. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Diggory Sutton, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Elven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Carved bone or ivory statuette (20 gp). Brass mug with jade inlays (200 gp). Solid gold idol (900 gp). 1 Chain shirt. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs


Patrick Preston, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is knotted and matted. His gray eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: When he was but 7 years old his parents immigrated from the west. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Unemployed

Voice: Prounounces S like Z

Attributes [hide]

Patrick Preston, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)6 (-2) 10 (+0)17 (+3)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gilbert Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling gray eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Flaws: Racist. Bonds: Attractive, Enemies, Poor. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Gilbert Bradford, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)12 (+1) 13 (+1)7 (-2)
Skills Deception +0, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 sp. Smoky quartz (30 gp). Hematite (13 gp). Red spinel (90 gp).


Social Check DCs

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