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Advanced [show]


Percival Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He can't help but pocket interesting objects he comes across

History: Percival was born with his mother's beautiful face. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he'd like to take his coworkers down a peg

Ideals: Fighting, Athletic. Bonds: Job, Attractive, Criminal record. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Percival Thorpe, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)14 (+2) 16 (+3)9 (-1)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 13
Languages Common, Draconic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 200 gp. Jet (140 gp). Amethyst (140 gp). 1 Chain shirt. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Reynard Hastings, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black costume with the symbols of his god on his torso. His golden hair is singed and shortened. His eyes are a pleasant violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic, Mundane. Bonds: Job, Criminal record. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Reynard Hastings, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 9 (-1)9 (-1)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 60 pp. 4 Smokesticks. 1 Thunderstones.


Social Check DCs


Gomory Bristol, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes peer out from beneath his deerstalker brown hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Fighting, Athletic, Optimist. Bonds: In love, Slave. Occupation: Laborer

Voice: Middle-eastern accent

Attributes [hide]

Gomory Bristol, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)15 (+2) 17 (+3)10 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bernard Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered longsword and tarnished ceremonial dagger as well. He wears a colorful flower in his red hair. He has a dull look in his amber eyes.

Personality: He is irascible and easily irritated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Bernard hails from a village terrorized by gnolls. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of gnolls; and many gnolls want him driven away

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Bernard Bentham, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)7 (-2) 16 (+3)9 (-1)
Skills Arcana +0, History +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Gilbert Huxley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is lengthy. His eyes are likewise violet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. His childhood dream was to be a Mortician, but he was a colossal failure. Some 9 years later his spouse died after the birth of his son. Heartbroken, Gilbert never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Adventurer, Job, In love, Enemies. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Gilbert Huxley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)14 (+2) 8 (-1)7 (-2)
Skills Medicine +1, Stealth +5
Senses Passive Perception 9
Languages Common, Sylvan, Ignan
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 4000 cp. 1 Masterwork manacles. 1 Superior lock. 1 Spyglass.


Social Check DCs

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