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NPC Generator

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Advanced [show]


Don Oakes, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the east, but his parents moved at a very young age to the north. He was an athlete and attended two major summer competitions. He never won. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Immigrant, In love. Occupation: Farmer

Voice: Sleepy voice

Attributes [hide]

Don Oakes, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)15 (+2) 17 (+3)10 (+0)
Skills Acrobatics +1, Athletics +3
Senses Passive Perception 13
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gomory Gresham, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. His chestnut hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his sister before him, after school he went straight into learning to become a Dyer. Recently he has begun working with bootleggers and crooks.

Motivation: He desires power and/or immortality; and he feels that his past leaves him morally obligated to help

Flaws: Impulsive. Bonds: Job, Immigrant, Criminal record, Adventurer. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Gomory Gresham, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 5 (-3)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Sard (80 gp).


Social Check DCs


Heward Weld, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown armored body suit, with a simple black line shooting up and back down and is in decent physical shape. His chestnut hair is styled in orderly dreadlocks. His hazel eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Tailor business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Further expansion of business; and regain custody of his daughter

Ideals: Gifted. Flaws: Shy. Bonds: Job, Family. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Heward Weld, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Cory Whitby, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. His chestnut hair is slicked back into a classic pompadour. His skin is flawless and his blue eyes scan people very quickly.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Cory hails from a village terrorized by giants. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has recently gotten a pet goose that steals things from people.

Motivation: He wants to get laid; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Attractive, Enemies, Criminal record, Has a crush. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Cory Whitby, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)17 (+3) 8 (-1)13 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Solomon Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears yellow leather gloves, a yellow jacket, and tight pants. His silver hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a mountains tribe. His father was a mechanic, and taught him how to fix just about anything. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Attractive, Nature. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Solomon Springfield, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 2 Antitoxin. 2 Smokesticks. 2 Thunderstones.


Social Check DCs

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