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NPC Generator

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Advanced [show]


Reynard Brixton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a grey top hat and grey clothes. His blonde hair is styled in orderly dreadlocks. His eyes are likewise brown.

Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Family. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Reynard Brixton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)13 (+1) 7 (-2)9 (-1)
Skills Deception +1, History +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Dean Winthrop, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly black, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Around other people he will do his best to conceal his emotions and appear jolly.

History: His mother raised him in a mountain cabin. A gifted student he started as a Miller, but he got bored and became a Weaver. He now owns his own business.

Motivation: He wants revenge against brigands; and wants to open a new tavern

Flaws: Shy. Bonds: Nature, Job, Enemies. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Dean Winthrop, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)10 (+0) 15 (+2)17 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Red spinel (90 gp). Eye agate (6 gp).


Social Check DCs


Clerebold Easton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. His moppish brown hair is in a traditional bowl cut. His eyes are blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Ruler but believes his peers are too gung-ho.

History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Pacifist. Bonds: Attractive, Military, Adventurer. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Clerebold Easton, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)9 (-1) 13 (+1)17 (+3)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp. Brown-green garnet (120 gp). Sardonyx (80 gp). Aquamarine (700 gp). 4 Thunderstones.


Social Check DCs


Gerard Kinsley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple brown robe with pastel stripes complete with hood. His hair is silver, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Jeweler business at a young age. Gerard was born on a far eastern forest where he grew up under the tutelage of his father, an expert Jeweler. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Ideals: Optimist. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Gerard Kinsley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 15 (+2)14 (+2)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. Lapis lazuli (10 gp). Amber (60 gp). 1 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Ralf Staurheim, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His silver hair is slicked back into a classic pompadour. He is baby faced.

Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Attractive, Rich, Religious, In love. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Ralf Staurheim, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)6 (-2) 13 (+1)10 (+0)
Skills Investigation +0, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3200 sp. Tiger eye turquoise (6 gp).


Social Check DCs

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