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Chad Abram, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear grey clothing when he does not wear armor. He wears his hair in dreadlocks. His amber eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Server, who enjoyed hunting, Chad was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Chad took refuge in the old dungeon and found the beat up spear and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A rival would like him out of the picture; and to settle down with his crush

Ideals: Optimist. Bonds: Nature, Has a crush, Criminal record. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Chad Abram, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)8 (-1) 15 (+2)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Hubert Westcott, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man is wearing a tight green one piece outfit complete with pants, hood, and a cape. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Apothecary business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Addict, Depressed. Bonds: Job, Religious. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Hubert Westcott, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)16 (+3) 9 (-1)10 (+0)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Odo Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is white and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. A gifted student he started as a Miner, but he got bored and became a Sailor. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Odo Barclay, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)17 (+3) 10 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Henry Weston, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears dark leathers with embroidery. His chestnut hair is greasy and uncared for. His amber eyes peer out from beneath his small grey hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Slave, Enemies. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Henry Weston, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 15 (+2)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Star rose quartz (20 gp). Lapis lazuli (16 gp). Golden yellow topaz (600 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


John Breeden, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears tattered old clothes, marred by sweets. He keeps his long silver hair kept up in a rat tail. He has several tiny sapphire earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: John was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and to reunite with his absent father

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Rich, Family. Occupation: Masseuse

Voice: Forgets to breathe while speaking

Attributes [hide]

John Breeden, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp.


Social Check DCs

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