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NPC Generator

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Advanced [show]


Gomory Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports brown clothing, slightly heavier than average wear. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Gomory studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and he's looking for his big break

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer, Rich. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Gomory Blackwood, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Ernest Carlton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is typically in his Assassin uniform, and a wedding ring on his left hand. He has wavy blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the north to a Assassin, Ernest learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. Some 2 years later his spouse died after the birth of his son. Heartbroken, Ernest never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Ideals: Passionate. Flaws: Antagonistic. Bonds: Job, In love, Attractive. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Ernest Carlton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)18 (+4) 15 (+2)13 (+1)
Skills Arcana +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Draconic, Infernal, Terran, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 38000 sp. Alexandrite (400 gp). Star rose quartz (70 gp).


Social Check DCs


Peter Wheatley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy green suit. His hair is silver and very short. His eyes are likewise green.

Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Performer profession.

History: He was born to loving parents in a slum to the south. His childhood dream was to be a Performer, but he was a colossal failure. He now owns his own business.

Motivation: Further expansion of business.

Bonds: Attractive, Poor, Religious, Job. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Peter Wheatley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)10 (+0) 3 (-4)14 (+2)
Skills Animal Handling -2, Insight -2
Senses Passive Perception 6
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Breastplate. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Kody Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries longswords. His auburn hair is greasy and uncared for. His gray eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses divination through singing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk

Ideals: Fighting, Gifted. Flaws: Ugly, Secretive. Bonds: Military. Occupation: Courier

Voice: Soft and melodious

Attributes [hide]

Kody Sutherland, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Bertram Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his violet robe and has his bow always slung over his shoulder. His golden hair is still thick. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To get a good night's sleep; and his relatives are trying to arrange a marriage

Flaws: Antagonistic, Addict, Insomniac. Bonds: Immigrant, Family. Occupation: Barkeep

Voice: Timid voice

Attributes [hide]

Bertram Kitchur, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)5 (-3) 11 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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